

There is a locked gate here, but we cannot do anything about it yet, so just jump back down to the water below. Pull it towards you and then slash away with your sword. Once its tail hangs down, lock on to it and swing your whip. It will fly around the area and will eventually target you. You’ll encounter a new enemy here known as a Furnix. Follow along this pathway and you’ll reach a treasure chest containing the Dungeon Map! Do so and you’ll be able to swing across the gaps and reach further platforms. There are a few poles higher up that you can target and use your whip. Jump back over to the outer platform and walk counterclockwise around the room. Afterwards, head back to the previous room where you fought the mini-boss. Collect the dungeon item from the treasure chest, the Whip. Once the mini-boss has been defeated, go through the door that unlocks. Deliver the final sword slashes and Stalmaster will be defeated. Your best bet is to guess which opening he’ll have and if you guess incorrectly, just jump back. It gets to the point where it changes so quickly that you don’t have time to react. Stalmaster sometimes attacks four consecutive times with its arms, so be careful not to rush in too quickly once it starts attacking.Īs Stalmaster weakens, the enemy will change the directions it’s guarding from even more quickly. When Stalmaster blocks with all four swords, you can deliver a thrust to harm it. You have to be much more precise when angling your sword slashes. Watch out as some of his attacks involve two strikes in a row.Īfter several hits, the Stalmaster will pull out its two other arms, giving it four arms, each with its own weapon! The stalmaster almost always blocks from three directions and sometimes all four of them. Whenever Stalmaster is preparing for an attack, jump back to prevent yourself from getting hurt. Even when you try running away, the Stalmaster is quick to chase after you. The Stalmaster is quick to change the direction that it is blocking and it will also slash multiple times in a row at you. Slash in one of the directions that are not being covered. It will block in two directions with his two arms. The battle will start just like the fight with a regular Stalfos. Jump down to the floor below to take on the dungeon mini-boss, Stalmaster. Jump on the lilypads and head through the locked door. There is a locked door facing this direction from the center structure. Go through the door to get back to the main room of the dungeon.īack within the main room of the dungeon, you want to head to the south end of the room near the dungeon entrance. Defeat the deku baba and jump off the ledge. Jump off the ledge here and use the nearby water geyser to reach the higher ledge. Open the treasure chest to get a small key. At the end of the tunnel you can climb up the vines and head through the door. Use a water dash attack to break through the wooden planks. Swim through the hole and follow this narrow corridor.

This will allow Link to swim through the narrow passage. Jump off this ledge and land on that lilypad, causing it to flip over. What you need to do is defeat the walltulla that is on the vines at the southeast corner of the room and climb on top. However, it is in the water and roots of the lilypad are blocking your way. If you look at the map, you’ll see that there is a passageway at the east end of the room. In this next room, use the beetle to cut down the strings of the two skulltulas that are in this room. Doing so will open the door, so head on through. Strike it in the proper order that we learned from the previous room. Turn to the lock and you’ll see four gem stones. The tablet says to strike the gemstones wisely, using the temple’s secret order. Around the corner of this hall, you will find a locked door and a stone tablet. Cut your way through the skulltulla webs and defeat the enemies. Jump down and head to the north end of the room. Run on over to the east end of the room and you’ll find a closed door. We will be using this information shortly. In the final analysis we find that the secret order of the dungeon is Top, Bottom, Left, and Right. If you look behind the statue’s left hand, the Right part of the symbol is shaded. If you look behind the statue’s right hand, you’ll see that the Left part of the symbol is shaded. Perform a dash attack to grab the rupees before the hands can close. Swimming around to the front of the structure you’ll see the two hands, both of which have silver rupees hovering over the base of the hands.
